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Challenger Roles

9 roles selected

All roles Clear roles

Supercrew

Sheriff

Guardian

Engineer

Timelord

Hunter

Mystic

Spirit

Mayor

Detective

Nightwatch

Spy

Informant

Bait

Mentalist

Builder

Dictator

Sentinel

Teammate

Lawkeeper

Fake

Leader

Angel

Mercenary

Copycat

Revenger

Survivor

Cupid

Cultist

Jester

Eater

Outlaw

Arsonist

Cursed

Superimpo

Assassin

Vector

Morphling

Scrambler

Barghest

Ghost

Sorcerer

Guesser

Basilisk

Slave

Reaper

Traveler

Doctor

role

Sheriff

team

The Sheriff is a crewmate, he can attempt to kill imposters with his pistol. If he succeeds, the impostor dies, otherwise he commits suicide.

role

Timelord

team

The Timelord can stop time for a short time.

role

Mayor

team

During meetings, the votes of the Mayor count double. He also has a bonus buzz allowing him to launch a remote meeting.

role

Informant

team

The Informant has the ability to know a player's side after completing a number of tasks.

role

Bait

team

When the Bait is killed, the killer reports the body automatically after a certain time and/or it is temporarily slowed down.

role

Builder

team

The Builder can block up to 3 vents to make them unusable.

role

Arsonist

team

The Arsonist must "Oil" the other players alive to win the game by burning them all.

role

Vector

team

The Vector can infect another player. He can blast that player after a while.

role

Guesser

team

The Divine can kill during meetings if he guesses the role of another player. If he makes a mistake, he commits suicide instead.